Simulation Intern

Details of the offer

Weta FX is accepting expressions of interest to speak with members of our Simulation team regarding a Simulation Intern position.
The Simulation department creates novel physically based solvers for artists to deliver a wide range of phenomena including water, combustion, hair, cloth, plants, and more.
Our friendly team of about 15 researchers and engineers spans a wide range of backgrounds including computer science, physics, mathematics, and artistic production.
We are seeking highly motivated candidates who can fulfill the following requirements: Work within a team of leading experts to develop state-of-the-art simulation software for visual effects like water, fire, fluids, muscle, cloth, hair, and plants.
Adapt the latest research results into practical, production-quality code.
Build and prototype computational algorithms with a focus on high performance, multi-threading, distributed computing, large scalability, and robustness.
Engage with VFX artists to understand their workflows and production needs.
Design and implement practical simulation tools that offer both physical fidelity and artistic control.
Required Qualifications: Pursuing a Masters or Ph.D. in Computer Science, Computer Graphics, Physics, Applied Mathematics, or a related field.
Solid understanding of, and experience with, numerical techniques for solving PDEs and linear systems.
Experience in C++ software engineering.
Experience in performance analysis and optimization of highly parallel, scalable systems.
Ability to work well on a self-directed team in a rapidly changing, deadline-oriented environment.
A basic understanding of computer graphics and physics-based animation/simulation.
Desirable Qualifications: Experience in software development for visual effects or video games.
Experience with using and/or writing plugins for Maya, Houdini, or similar software products for 3D applications.
Experience in designing algorithms for MPI-based applications.
Experience applying machine learning techniques for simulation problems.
Familiarity with developer tools and libraries such as Valgrind, TBB, Boost, OpenVDB, Vtune, Git, JIRA, etc.
GPU compute programming expertise and experience with interactive simulation algorithms.
At Weta FX, we celebrate our diversity and believe in creating an environment where all our crew feel welcomed, respected, supported, and appreciated.
We define ourselves by the quality of our work, and we're striving to build a workplace experience that's second to none.
Here at Weta FX, we value open minds and encourage our crew to be themselves.
We aim to provide a discrimination-free experience, beginning from the moment you apply for a role with us.
If there is anything we can do to make the recruitment process easier, please let us know at ******.
If this sounds like you, please get in touch; we would love to hear from you!
Location: Wellington, NZ Expressions of interest are invited through the usual job application process.
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Nominal Salary: To be agreed

Source: Talent_Dynamic-Ppc

Job Function:

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