RocketWerkz is an ambitious video games studio based on Auckland's waterfront in New Zealand. Founded by Dean Hall, creator of hit survival game DayZ, we are independently-run but have the backing of one of the world's largest games companies. Our two major games currently out on Steam are open-world simulation and survival games Icarus and Stationeers, and we have multiple secret projects in development.
We are looking for experienced C# Programmers to work on various PC games. While other projects at the studio use Unity or Unreal Engine, for this project we have developed our own in-house approach to making games. The BRUTAL framework allows programmers to focus on gameplay and game systems in C#, while accessing a suite of custom C++ libraries for scale, performance and control without the constraints of a game engine.
In this role you will:
Rapidly prototype game systems and gameplay in C#
Continuously adapt code in response to gameplay and designer feedback
Continuously test, debug and profile code to polish the game experience
Define requirements for game systems and plugins and write technical documentation
Understand the desired gameplay experience and contribute to the project as a whole
Work closely with the project lead, game designers, and the enterprise tools team
Use JetBrains and Github
What we look for in our ideal candidate:
At least 4 years of software development or games industry experience
Extensive experience in C# game development
Familiarity with C++
Experience in working collaboratively within a programming team
A tertiary qualification (Computer Science, Software Engineering, or similar) or equivalent industry experience
The position is full-time, permanent, and based in Auckland with flexible working conditions. Assistance is provided for relocation & support for obtaining a visa.
We highly value diversity. Regardless of disability, gender, sexual orientation, ethnicity, or any other aspect of your culture or identity, you have an important role to play in our team.
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