We are Grinding Gear Games, creators of the award-winning dark fantasy Action RPG Path of Exile.
We're a world-class studio of more than 180 world-class developers based in Auckland, New Zealand and we're currently expanding the Path of Exile 2 development team.
We're seeking Rigging Artists to join our incredibly talented rigging team.
Location: On-site in Henderson, Auckland, New Zealand Relocation assistance: for the right candidate, if needed Employment Type: Full-time position - 40 hours a week Wages: $38.47NZD - $43.27NZD per hour depending on experience This position includes the following duties: Provide 3D artistic rigging and animation skills for various assets throughout Path of Exile Use artistic and technical skills to rig and modify digital characters, props and sets maintaining a consistent aesthetic across your work Create high-quality work using a variety of software programs Be aware of project/task schedules and be capable of delivering work to deadlines Take direction from the rigging leads and engage with Producers Skills & Requirements We are seeking someone with: At least three years of character rigging experience in a professional studio OR have a relevant bachelor's degree in Digital Animation or Game Development Intermediate to advanced knowledge of rigging using the Maya rigging tools Ability to create clear, non-destructive, user-friendly rigs Knowledge in proper anatomy and body mechanics Good general knowledge of Maya with regards to modelling and texturing Excellent written and verbal English communication skills Good self-management, with a positive attitude and ability to receive and provide constructive and objective feedback Portfolio and/or reel demonstrating relevant skills required.
Must be willing to complete a rigging test if requested to do so.
Pluses: An avid gamer with an understanding of our game, Path of Exile Experience working in the game industry Experience in scripting and tool development using MEL, Python or PyQt Experience using various simulation plugins like nCloth, bullet or pulldownit A tertiary qualification related to 3D art or game design How to Apply If you meet the above requirements, please email your resume, reel and a cover letter to with your name and role you are applying for in the subject line.
No phone calls or agencies, please.
About the Company Grinding Gear Games is the developer and publisher of Path of Exile, the award-winning dark fantasy online Action RPG.
Founded and headquartered in Auckland, New Zealand, the company was established in 2006 and released Path of Exile in 2013, winning GameSpot's PC Game of the Year Award that year.
Since then, we have continued to evolve Path of Exile with over 30 expansions, eventually winning the 2020 BAFTA award for Best Evolving Game.
At the ExileCon convention in 2019, we announced Path of Exile 2, a AAA sequel to Path of Exile.
Alongside continued expansion to the original game, Path of Exile 2 is in full production and we're looking for world-class artists, animators and programmers to help us create it.
If this sounds like you, come be part of our story and join us at Grinding Gear Games!
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